DESCRIPTIONIn Rogue Invader, YOU are the invader attacking the alien horde in this genre-flipping roguelite shooter. Game-play resembles 1-Bit black and white old-school games, with modern touches and HD graphics. Twenty years ago, the Zenos began invading Terran colonies, leaving a trail of death and tears in their wake. Terrans fought back, one planet at a time, while building a fleet to stab at the Zeno home-world. You arrive with that fleet, just after a series of massive space battles in which all supply ships have been destroyed. You are left with a huge invasion army but no supplies to invade with other than one drop-pod, and one pistol. HISTORYBack when Nathan Rees (the creator of Rogue Invader) was a kid, he made animations of games he wished to play on his old black and white Macintosh computer. One animation depicted a soldier fighting aliens on an alien planet, for some reason. Nathan had no idea why back then. 20+ years later, he came up with the reason why the soldier is taking on an alien horde solo. The attacking fleet can only drop one soldier at a time. Thus Rogue Invader was created from that original animation. The game keeps the old 1-Bit look, but has modern gameplay, roguelike features and sound. See the original animation featured here. |
FACTSHEETDeveloper: Release Date: Platforms: Website: Price: REQUEST A COPY |
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SELECTED ARTICLES“Yes, indeed. Distinctive visual gimmick aside, it's a robust sounding package - complete with minibosses, sidequests, procedural generation and weapon modification.”
“Rogue Invader's art style confounds my ability to form opinions. It's described as "1-bit HD", in that it has smooth animation, 3D models and physics, but they're hidden behind rendering that only uses black and white pixels.” |
ABOUT SQUISHY GAMESSquishy Games was founded in 2015 with a desire to create games that harken back to the days of the black and white Macintosh computer. Having grown up with MacPaint and starting on a Mac 512 at age 5, the founder has always wanted to return to the 1-bit art he created as a kid.
PERMISSIONSSquishy Games gives permission to use the content on this page for commercial and non-commercial use. |
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